Nathan Caldecott (b. 1995, Manchester) is a sculptor and digital artist based in London. His work focuses on the structure, value, and statehood of digital and physical spaces, with a particular interest in network theories and digital models. During the residency Nathan will be exploring methods of continuous improvement in his digital workflow, creating over-engineered spaces and construction systems for a future sculptural series, these construction systems themselves anticipating some future production, or display. He will adjoin this with a new series of sculptural work sited on the anarchy Minecraft server 2b2t.org, using both avenues to muse on themes of public and private value creation. 
Token (Totem) 
2021 
 
Altered 99 frame GIF, 2b2t.org Minecraft server co-ordinates. 
Token (Gate) 
2021 
 
Altered 99 frame GIF, 2b2t.org Minecraft server co-ordinates. 
Render Spring [a private equity] 
2018 
 
Iroko timber sanded with diamond dust, UV resistant oil, inset boreholes with glue and uncut yellow-grey diamonds, gloss spray paint, matte spray paint, japanned screws, diamond dust. 
 
337 x 69 x 60cm 
Render Plexus [a pressurised fabric] 
2019 
 
Timber sanded with aluminium dust, high-pressure spray paint, oil, anodised aluminium inset with diamond dust, pneumatic fixings. 
 
216 x 37 x 37cm 
Our site uses cookies. For more information, see our cookie policy. Accept cookies and close
Reject cookies Manage settings